From the PC version, you had to walk a long distance to reach the place and you needed to be there in the exact spawn time. World Boss raids will be different in the version. It'll be more convenient. When World Bosses are spawned, there'll be a telling icon so players will know there's a world supervisor raid. Moving into the place will be more simple Black Desert Mobile Silver.
We would say that 25 might be the quantity of people per raid. If there are more than 25 individuals, there'll be much illness. Unlike the PC version, you'll enter a dungeon for world boss raids. But the dungeons aren't dungeons that are instant that other games have. Since we wanted to supply the best view for world boss raids we made it like this. You have to enter the"dungeon" within 4 hours of each boss spawn, and will have 1 hour to kill the boss.
Black Desert Mobile will have CP too, but it will be used for different items. In the mobile version, CP is going to be utilized for a number of things including hiring people for your manor.Energy is a source that is used for many different things. We made a decision to change the name to a term that most individuals are familiar with. We changed the name to"Activity Gauge" so the people not having played Black Desert Mobile will be aware of what the system is for. The Action Gauge is going to be used in life content.
As there is a efficiency difference if grinding makes 10 mil silver per hour and life skilling makes 8 mil silver per hour, everyone must be grinding. We, as developers, need our players to enjoy all of the articles, but that Mobile Download will be too much to ask for a mobile game.
Instead of making every piece of content earn amount of money, we created all content get type of rewards. You can get the materials for constructing/upgrading buildings by collecting, necessary, and you can get food. We made every have its own function.